![]() ![]() The signal led me to Greenetech Genetics in Cambridge. Now I need to follow the signal and find the Courser. I have locked on to the Courser's Radio Frequency using my Pip-Boy. Use the Courser's Radio Frequency to Track Courser With some luck the signal should lead me to a Courser. I need to tune to the Courser's Radio Frequency I picked up near the old C.I.T. ruins and see if I can pick up a signal from a Courser using my Pip-Boy. Virgil has instructed me to travel to the old C.I.T. If the Gunners are not killed and K1-98 is not released, the Gunners will be missing while K1-98 will still be present upon returning to the building. There are no interactions with them otherwise. She will request to leave.Īny Gunners that were not yet executed by the courser will beg to be spared. Once she is let out, she reveals that she is a synth (K1-98) and says that the courser was after her and the Gunners caught her as she traveled across the Commonwealth. #Hunter the hunted password#She asks the Sole Survivor to retrieve the password to the door that one of the Gunners stashed in a nearby toolbox. Once the fight is over, one can loot the courser chip off his body and the quest is complete.Īfter the fight, one can see a woman locked in the room that the courser was trying to gain access to. #Hunter the hunted code#Approach him and he will ask what the Sole Survivor wants shortly afterward, he will engage the Sole Survivor in combat unless they say the deactivation code obtained from Mama Murphy. One may intervene in time to prevent the rest of the Gunners from being killed. One refuses to give it to him and will be executed. Once there, the courser can be heard threatening some Gunners for a password. On the seventh floor, there is an elevator that goes up to the top of the building. These explosions will not affect the player. Missiles are being fired at the courser (who shrugs them off). Reaching the fifth floor, a salvo of explosions can be heard. The courser is just ahead the whole time and easily eliminates his opposition, littering his path with Gunner bodies. The player will have to fight their way up through the building. He orders the majority of his troops to retreat up the building and the rest to engage the Sole Survivor. Upon entering the building, the commander of the Gunners starts issuing orders over the intercom. Greenetech Genetics is filled with Gunners who are fighting Z2-47, the courser. Tune to it and follow the signal east to Greenetech Genetics. The "courser signal" will be available on the Pip-Boy's radio at that point. But it’ll be nothing compared to the destruction wrought if Lady Azar changes Ben’s son into a demon… and her minion.īecause the only thing more dangerous than me with a blade is a father’s wrath.After receiving the quest, travel to the C.I.T. ![]() If we can’t find Ben’s son before All Hallows’ Eve and somehow save him without putting my life at risk, that existential explosion will absolutely happen. ![]() And if I fail or die before that happens, the destruction of that city will be felt across all planes of existence. I’m one-half of a prophecy to save an ancient city the Powers of Good lost centuries ago. Now, she and her lackeys are rallying to exchange Ben’s son for me because of the power I wield. Lady Azar, Darkness’s heir, stole my new team leader’s son two years ago. They don’t know their magik, they barely know their place in the world, and when they find out the secrets I’ve been carrying, they’ll definitely decide it’s safer if they don’t know me.īut unfortunately for them-and me-Darkness has other plans. I’m Krystin Blackwood, and I’ve only ever been good at one thing: killing demons of Darkness.īut at twenty-four, I’m about to face my toughest challenge yet: shifting from working alone to joining a team of three other Hunters. ![]()
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